Experience with entrepreneurship learning using serious games. Cypriot Journal of Educational Sciences, [S. l.], v. 12, n. 2, p. 69–80, 2017. DOI: 10.18844/cjes.v12i2.1939. Disponível em: https://un-pub.eu/ojs/index.php/cjes/article/view/1939. Acesso em: 22 nov. 2024.