ZAERI, P.; ROOZAFZAI, Z. S. Identifying as the Protagonist: Presence-inducing gameplay, linguistic elements, and self-perception in first-person narrative games. Global Journal of Design Art and Education, [S. l.], v. 14, n. 2, p. 59–79, 2024. DOI: 10.18844/gjae.v14i2.9393. Disponível em: https://un-pub.eu/ojs/index.php/gjae/article/view/9393. Acesso em: 27 sep. 2024.