NURAINI, S.; REZAKI, R.; MARINI, A.; SAGITA, J.; SAFITRI, D.; ATTAS, S. G. Games-Based Interactive Multimedia to Increase Student Creativity in Physical Education Course. Global Journal of Information Technology: Emerging Technologies, [S. l.], v. 13, n. 2, p. 144–155, 2023. DOI: 10.18844/gjit.v13i2.9137. Disponível em: https://un-pub.eu/ojs/index.php/gjit/article/view/9137. Acesso em: 15 may. 2024.