KRISTANTO, A.; RAMDHANI, S.; SUSILANA, R.; HASYIM, N.; DEWI, L.; REJEKININGSIH, T. Gamification needs analysis in learning at the University. World Journal on Educational Technology: Current Issues, [S. l.], v. 15, n. 3, p. 247–260, 2023. DOI: 10.18844/wjet.v15i3.7000. Disponível em: https://un-pub.eu/ojs/index.php/wjet/article/view/7000. Acesso em: 22 nov. 2024.