Optimising the utilisation of computer-based technology through interactive multimedia for entrepreneurship learning

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Roemintoyo Roemintoyo
https://orcid.org/0000-0003-1152-1226
Noor Miyono
Ngurah Ayu Nyoman Murniati
Mochamad Kamil Budiarto

Abstract

ICT-based learning media innovation is very relevant to support the learning process. Therefore, this study aims to develop interactive multimedia products that are suitable for use in learning activities. The method in this research is research and development (R&D) which adopts the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model. The data collection technique used was a non-test technique, with a variety of instruments at each stage. At the analysis stage we used an observation sheet and a needs analysis questionnaire; at the design stage we used a document study and then at the development and implementation stage we used a multimedia feasibility questionnaire for media experts, teachers and 54 students. The results showed that during the learning process the teacher was not optimal in utilising ICT-based media; students strongly supported the development of interactive multimedia, which was good, followed by several suggestions for improving product quality. Overall, the interactive multimedia is included in the appropriate category as an instructional media.


 


Keywords: multimedia, feasibility, vocational high school, learning activities, interactive, Computer

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How to Cite
Roemintoyo , R. ., Miyono , N. ., Murniati , N. A. N., & Budiarto , M. K. (2022). Optimising the utilisation of computer-based technology through interactive multimedia for entrepreneurship learning . Cypriot Journal of Educational Sciences, 17(1), 105–119. https://doi.org/10.18844/cjes.v17i1.6686
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