Interactive multimedia football as a learning model during the pandemic

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Afri Tanri
Sanusi Hasibuan
Tarsyad Nugraha
Mashud
Advendi Kristyandaru

Abstract

The delivery of football learning materials presents challenges for educators, particularly when practical components must be taught remotely. This study aims to develop an interactive multimedia learning tool for football courses at the Faculty of Sports Science, Medan State University, especially during the COVID-19 pandemic. The research follows a research and development approach to create and validate educational products. The study involved two trial phases, with 30 participants in the first phase and 60 in the second. Data were analyzed using percentage techniques and quantitative methods. Findings indicate that the interactive multimedia tool effectively enhances students' understanding of basic football techniques, achieving an 80 percent success rate. The study developed the "ARA Model" application through three stages: pre-development, development, and evaluation. A needs analysis was conducted through surveys, expert consultations, and focus group discussions. The effectiveness and efficiency of the product were assessed using closed and open questionnaires. Validation involved experts in football, sports coaching, and information technology. The results demonstrate that interactive multimedia is a valuable tool for football education, offering an effective learning model during disruptions such as the COVID-19 pandemic.


Keywords: E-learning; football; interactive multimedia; model learning; physical education.

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How to Cite
Tanri, A., Hasibuan , S., Nugraha , T., Mashud, & Kristyandaru , A. (2024). Interactive multimedia football as a learning model during the pandemic. International Journal of Learning and Teaching, 16(4), 243–250. https://doi.org/10.18844/ijlt.v16i4.9634
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