The importance of game technology in primary education
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Abstract
The importance of gamification in education is supported by the studies conducted. It is very important to teach our students to use technology effectively during the trainings. Technology is just as important in teaching one to use it in the right direction. This study aimed to determine the current situation in the research process and the opinions of teachers and students in its implementation. The main purpose of the research is to determine the importance of game technology in primary schools affiliated to the state institution. In order to achieve the purpose of this study, interviews were conducted with 32 students and 4 teachers. The universe was selected on a voluntary basis. Research questions were created by taking the expert opinions from the researcher. The findings obtained from the research were explained using the content analysis method by thematisation. It has been concluded that students and teachers have positive opinions about game technology. It has been concluded that they want to use game technology in all courses. They noted that students and teachers sometimes have problems caused by a lack of information in a negative way. In this case, it can be corrected with in-service trainings being given.
Keywords: Technology, learning, elementary school, student, teacher, game technology;
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World Journal on Educational Technology: Current Issues is an Open Access Journal. The copyright holder is the author/s. Licensee Birlesik Dunya Yenilik Arastirma ve Yayincilik Merkezi, North Nicosia, Cyprus. All articles can be downloaded free of charge. Articles published in the Journal are Open-Access articles distributed under CC-BY license [Attribution 4.0 International (CC BY 4.0)].
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